The Final Word
         

All Games:

Start: Players each draw a card and the closest to “A” goes first. Subsequent play is clockwise.

Hands: Players draw and retain 10 cards for all games until deck is depleted. All words must be a minimum of 3 letters.

Scoring: Cumulative points from all words made unless otherwise noted in specific games.

Challenges: Use an agreed-upon dictionary. If a word is legitimate, challenger loses a turn. If a word is not legitimate, player loses their turn.

No proper names, abbreviations or contractions premitted.

Opt to speed up play by imposing a 2-minute time limit for each turn.

 

Legal Card Moves: “Moves” are specified per game and must include at least one letter from previous turn. *Splits must include 2 sequential letters in each new word.
Add - place letters before, after, and between letters in the word on the board
Overlay - place letters on top of letters in the word on the board
Give&Take - trade a letter in the word on board for a letter in hand
Split* - splits 1 word into 2 or more as long as at least 1 of the words was changed. Game continues with multiple words in play. Points only apply to new/changed words.
Duplicate - placing the same letter atop letter in the word. In some games, duplicates are not counted in scores.

[PDF] Games and Rules 

 

Split Run Game — Moves Permitted:

How to Play: (2-6 players) Player 1 spells a word from hand and receives total points for all visible cards.

The following players must change the word on the board by making one or more of the permitted moves — adding, overlaying, splitting the word into multiple words. Remember that all words must be at least 3 letters. See examples of play below.

Splits* require that a minimum of 2 sequential letters from each existing word on the board be used in each new word without changing their relative order. All split words must be completed by the addition of card(s) from the player's hand to receive a point score.

If a word is split and one or both are words on their own (example: "parsnip" split to "par" and "snip"), player only receives a score for a new word.

Game ends when deck is depleted and one player uses all cards in hand. The following players get one more round to play cards in hand.

Players receive total score for every word affected by a new card played. High score wins. Subtract unplayed cards from each players’ totals.

     
For questions or comments, contact: Faye Klein    
     
Examples of Moves